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The Guild

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 Since its not posted yet.. WE GOT A GUILD HALL!

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Dorina
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Since its not posted yet.. WE GOT A GUILD HALL! Empty
PostSubject: Since its not posted yet.. WE GOT A GUILD HALL!   Since its not posted yet.. WE GOT A GUILD HALL! EmptyMon Oct 13, 2008 1:53 pm

Last night (Sunday) we decided to get a guild hall.. we figured that the Medium sized one that we can get now (and not wait till lvl 70) will give us enough game-changing benefits that its worth going ahead with.. and I agree, after seeing it, that wow.. what a game changer!

Its in South Qeynos. Its not very hard to get to even as an evil person, since the guards in Qeynos are kinda wussy and not too bright. I just prance through Nettleville from the dock in Antonica to South Qeynos and walk on in.. giving the guards wedgies and obscene gestures. At 80, they are all grey and cowering. At lower levels, invis or just careful timing and avoidance work fine.

The entrance to the guild hall is in the upper right of the map.. right across from the fountain. Once you enter, go right and click the orb between the guild banker and guild broker (in the corner) to get a new ability "Call of Guild Hall" or something.. which does what the name implies; you can use it to teleport to the guild hall once every 15 minutes.

The real game enhancers that make this well worth it are:

Portal Room: we set up a portal area upstairs from the main hall with a druid NPC that can port you to any druid ring where you've touched the bush. Also there is a carpet to SS and a portal to the overrealm as well as to your own house.

Tradeskill area: Off to the left of the entry hall is the tradeskill area. The big wooden box holds all of our collective materials (we've got a lot) and the best part: the tradeskill stations use mats from the box automatically if they are there and not in your inventory! No more shuffling inventory to work on crafting!

We have a mining bot and a gathering bot who can go out every 2 hrs and do (I think) 200 random pulls from nodes you specify. While this does not replace our good old fashioned harvesting, it helps.

There is a rush order writ dude as well as a fuel merchant in our hall as well.

Its a really amazing one stop shop.. well worth it in my opinion! Its a real game-changer. I might actually craft now that there is a place to store the mats in an organized and useful way, and a really convienent setup Smile

So head over to SQ and check it out Smile
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Dorina
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Since its not posted yet.. WE GOT A GUILD HALL! Empty
PostSubject: Interesting   Since its not posted yet.. WE GOT A GUILD HALL! EmptyMon Oct 13, 2008 3:22 pm

So maybe you can get a reverse portal:

EDIT: Looks like you can:
"The Magic Door to Guild Hall item which can be purchased from City
Merchants works instantly. Players do not need to have visited the
Guild Hall first."

From: http://fanfaire08.feldoncentral.com/
-----------

"3. Accessibility

Many people were
concerned that guild halls located in other cities would not be very
accessible. You will have several methods to get to your guild hall
very easily, regardless of its location.

First, you'll be able to
purchase a house item from the city status merchant that will allow you
to port from your personal house straight to your guild hall.

Secondly, we've reduced the cost of the "Call to Guild Hall" amenity
greatly. It will now only cost 1p, 250k status to purchase instead of
10p, 2 million status. In addition we've lowered the recast timer on
Call to Guild Hall so you can use it every 15 minutes instead of once
per hour."

From http://forums.station.sony.com/eq2/posts/list.m?topic_id=427247
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Jayne
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Has too much time on his/her hands
Jayne



Since its not posted yet.. WE GOT A GUILD HALL! Empty
PostSubject: Re: Since its not posted yet.. WE GOT A GUILD HALL!   Since its not posted yet.. WE GOT A GUILD HALL! EmptyFri Oct 17, 2008 9:17 pm

Thanks for doing this Dori Smile
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Dorina
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Since its not posted yet.. WE GOT A GUILD HALL! Empty
PostSubject: Re: Since its not posted yet.. WE GOT A GUILD HALL!   Since its not posted yet.. WE GOT A GUILD HALL! EmptyThu Oct 23, 2008 7:14 pm

Hehe.. anything to avoid monte carlo simulation to calculate mutation frequency and Shannon entropy..
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Since its not posted yet.. WE GOT A GUILD HALL! Empty
PostSubject: Re: Since its not posted yet.. WE GOT A GUILD HALL!   Since its not posted yet.. WE GOT A GUILD HALL! Empty

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Since its not posted yet.. WE GOT A GUILD HALL!
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» Guild Hall Preview
» Guild Hall Pics
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